Here is the rundown of the level thus far:
The level consists of three puzzles. The first is basic problem solving, involving the creation of steps to get out of a pit. The second is a puzzle, and the third will be a math problem.
The player starts on an elevator, with a notice on the screen saying to hit "e" to cycle through instructions. After a brief introduction the player is informed to hit "e" again to begin, in which the elevator declines down it's track.
The bottom of the elevator is in a pit, with scattered boxes laying about, all of varying sizes. An instruction on how to move the boxes is given, and the goal of the first puzzle as well.
Once he/she escapes, another set of instructions awaits, informing them of the next puzzle, a maze. At the top of the elevator they were told to memorize the path of the puzzle, meaning this is centered around memory.
At the end of the puzzle the last set of instructions is given for the final puzzle, a math problem. It will be simple, but will involve a lock of some sort, with a combo (the answer of the math problem). This ends the level
Photos will be put up of the progress as soon as I can.
Note to self....use trigger volumes instead of triggers....why didn't I think of this before.
No comments:
Post a Comment